![]() ![]() com/catalog/47 Check out my asset store! (Free Stuff to!): Edit the position, rotation and scale of non-layered accessories. A feature like this would allow users to customize the offset of the attachment found within their accessory to some bounds so that they might alter the way certain hats are placed. This will Make A Model and Inside the Model will be Your Accessory, Just drag the Accessory to your Dummy and it Should show Up! #8. HumanoidDescription is an object that stores a description a Humanoid for R6 and R15 rigs. The only solution that I can think of is that you make a texture I’ll admit it, Im a stingy person and I dont spend a dime on anything. ![]() com/sharkblox_yt/ (My Discord): During the development of my game, I needed a way to quickly test my accessories on a humanoid. However, I can go into server mode and update it there and it’ll replicate to the client. Load your character by typing the Roblox username. Yeh, I believe that since humanoid:GetAccessories will return all the accessories, you can’t find a particular one. If the latter, you need to use an attachment called the name of the attachment you want to attach your accessory. All the parts of the hat should be welded to the handle and unanchored. ![]()
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